That said, thought you should attach the real models to the controllers and the shadow model to the render, and maybe you were doing the opposite. Zoom room is on the help menu or a link here: https://manual.xlights.org/xlights/chapters/chapter-five-menus/help
Correct, there are a lot that look good enough to me even, general public will definitely not know.
Things that are usually easy to move between props:
1. Radial spokes. And if they aren't directly in/out (like the GeoWreath), any inward/outward path will be fine
2. Rings, perfect circular or...
Would definitely vouch for my hattitude quartets, but they stand in as a spinner or very versatile singing face. They don't easily map to HD spinners (with gobs of submodels) in sequences.
And have been led astray by things I thought I wanted to look at. The impression stargazer and dazzler I...
The easiest ones across sequences are the Showstopper Spinner, GE Rosa Wreath / Rosa Grande, and Boscoyo GeoWreath. All fine things to own. (Easiest does not mean completely easy, of course.)
This varies wildly. Some people brought someone along who they expected would be interested, only to find out they are not interested at all, and are gone in half a song, or who just roll by without getting out of the car. A few have plopped lawn chairs on the sidewalk and tried to establish...
They're building an ANGLE rendering variant of xLights. Instead of native GL drivers it uses ANGLE (OpenGL ES 3.0 translated to Direct3D 11 on Windows, Vulkan on Linux). https://en.wikipedia.org/wiki/ANGLE_(software)
You cannot do both old and new way in the same binary so there are 2 binaries.
Now, because the first part of the video is not there, I am not sure if you have the spinner approximately upside down or wound the wire the opposite way or have the video flipped. Which way was up? (It doesn't line up with the mounting fasteners, which could get confusing later.)
This is...