victor-l
New elf
- Joined
- Feb 13, 2022
- Messages
- 1
I've got a weird issue that I assume have to do with some setting of my Falcon F16V3 pixelcontroller. In my output, every section of three pixels get's bundled together as one pixel; e.g. if I set 2 null pixels in the beginning of a string to be followed by 10 pixels controlled through my DMX, I get 6 pixels turned off (2*3 pixels), followed by 30 pixels controlled by my DMX signal.
If I do enter some graphic such as the test mode "chase" or DMX signal with a flowing gradient the pixels also updates in sections of three.
Have someone come across this type of error before? Any tips where to start troubleshooting or looking for a solution to this type of problem?
The image below gives me the following output:
Clarifying my example, these settings give me the following results (in order):
* 6 null pixels
* 30 pixels of content from DMX signal
* 9 null pixels
* 9 pixels of content from DMX signal
* 3 null pixels
* 150 pixels of content from DMX signal
* 9 null pixels
* x pixels of content from DMX signal (until string ends)
If I do enter some graphic such as the test mode "chase" or DMX signal with a flowing gradient the pixels also updates in sections of three.
Have someone come across this type of error before? Any tips where to start troubleshooting or looking for a solution to this type of problem?
The image below gives me the following output:
Clarifying my example, these settings give me the following results (in order):
* 6 null pixels
* 30 pixels of content from DMX signal
* 9 null pixels
* 9 pixels of content from DMX signal
* 3 null pixels
* 150 pixels of content from DMX signal
* 9 null pixels
* x pixels of content from DMX signal (until string ends)
Attachments
Last edited: