tooms
12v4life
Hi all .. hoping someone can point me in the right direction, I have a pixlite 16 and on one output I have 300 pixels attached, everything works ok except the last 20-30 pixels (i haven't counted yet) are a slightly different colour, if I do a test from the pixlite controller all pixels light up correctly, how ever my sequences I do with vixen it really stands out .. I'm using Vixen to sequence and then exporting to FPP, I suspect it has something to do with channel mappings.
I'm using output #2 on the pixlite, start universe is 1, start channel 301 (I have another 100 pixels on output #1 already), end universe is 3 and end channel is 180.
I've read somewhere else that channels 511 and 512 cant be used, could it be a problem with my mappings in Vixen or FPP ? it looks like it's just a couple of channels off as they light up, but just the wrong colour.
I originally just swapped the whole last string out after adding more power injection into it, new string does exactly the same.
I'm using output #2 on the pixlite, start universe is 1, start channel 301 (I have another 100 pixels on output #1 already), end universe is 3 and end channel is 180.
I've read somewhere else that channels 511 and 512 cant be used, could it be a problem with my mappings in Vixen or FPP ? it looks like it's just a couple of channels off as they light up, but just the wrong colour.
I originally just swapped the whole last string out after adding more power injection into it, new string does exactly the same.