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3.x Need help setting up groups for an 8 arm spinner

Discussion in 'Vixen' started by abundy, Oct 23, 2015.

  1. abundy

    abundy New Elf

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    Hi all. Hope this isnt a stupid question with an easy answer.


    I am setting up a spinner with the following configuration -
    8 arms each of 10 2811 pixels.
    In the display setup, I have setup a group called Spinner.
    Within this group i have set up 8 items called Spinner arms - 1 through 8.


    I would also like to set up 10 items within the spinner group that has all the pixels 1's, then all the pixels 2's etc from the arms....These would be called Spinner arms pixel 1, Spinner arms pixel 2..... up to Spinner arms pixel 10


    My question is there an easy way to set up this last item- Spinner arms pixel 1 through 10.
    [/size]
    [/size]the tree would look like
    [/size]
    [/size]+Spinner
    [/size] + Spinner arm 1 (contains the 10 pixels on arm 1)
    [/size] + Spinner arm 2
    [/size] + Spinner arm 3
    [/size] + Spinner arm 4
    [/size] + Spinner arm 5
    [/size] + Spinner arm 6
    [/size] + Spinner arm 7
    [/size] + Spinner arm 8
    [/size] + Spinner arms pixel 1 (contains all of the Pixels 1's from each arm)
    [/size] + Spinner arms pixel 2
    [/size] + Spinner arms pixel 3
    [/size] + Spinner arms pixel 4
    [/size] + Spinner arms pixel 5
    [/size] + Spinner arms pixel 6
    [/size] + Spinner arms pixel 7
    [/size] + Spinner arms pixel 8
    [/size] + Spinner arms pixel 9
    [/size] + Spinner arms pixel 10
    [/size]
    [/size]any suggestions would be appreciated.
     
  2. lizardking

    lizardking IT IS STILL ALL BENS FAULT

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    can you re size the questions in the post
     
  3. OP
    OP
    abundy

    abundy New Elf

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    Not sure what happened there....


    the setup would hopefully look like this.
    I would also like to set up 10 items within the spinner group that has all the pixels 1's, then all the pixels 2's etc from the arms....These would be called Spinner arms pixel 1, Spinner arms pixel 2..... up to Spinner arms pixel 10



    Spinner (Group)
    -Spinner arm 1
    -Spinner arm 2
    -Spinner arm 3
    -Spinner arm 4
    -Spinner arm 5
    -Spinner arm 6
    -Spinner arm 7
    -Spinner arm 8
    -Spinner arms pixel 1
    -Spinner arms pixel 2
    -Spinner arms pixel 3
    -Spinner arms pixel 4
    -Spinner arms pixel 5
    -Spinner arms pixel 6
    -Spinner arms pixel 7
    -Spinner arms pixel 8
    -Spinner arms pixel 9
    -Spinner arms pixel 10

    Jim
     
  4. lizardking

    lizardking IT IS STILL ALL BENS FAULT

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    if you are using vixen the way i set mine up is
    arm 1
    arm2
    arm 3 and so on
    iset mine up as a a star burst
    spoke count 8
    pixels/spoke 10
    easy to set up
    then i wired mine all power from the center but data is wired in series
     

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  5. OP
    OP
    abundy

    abundy New Elf

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    Hey Adam. Like the construction.
    I had a think about it and have decided to keep it as simple as possible.
    I will do the arms only and not try to get too fancy with the sequencing.
    Will do that next year....baby steps needed here.


    jim
     
  6. i13

    i13 Senior Elf

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    It's not too hard to do what you wanted but it is time consuming when you have larger numbers of pixels.

    Create the spinner groups you listed as if each one is an ordinary light set.
    Right click, copy and paste the pixels from the spinner groups you already have. The only way I know how to do this is by copying each pixel but you can use ctrl + click to highlight all of your pixel 1s (for example) so you only have to copy and paste 10 times.

    Hopefully someone will post here if there is a faster way to do this.
     

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