smeighan
Dedicated elf
Release 2017.36
Big performance boost when playing videos in xSchedule
Latest releases are found at www.xlights.org
Videos tutorials are found at videos.xlights.org
Forums are located at nutcracker123.com/forum
Issue Tracker is found here: www.github.com/smeighan/xLights/issues
XLIGHTS/NUTCRACKER RELEASE NOTES
---------------------------------
2017.36 Nov 13, 2017
-- enh (dkulp) Add multicolor suppport for non-rotated text
-- enh (dkulp) Allow user to change number of universes in an e131 multi universe output
-- bug (scotth) Remove layer count from group lines in preset list
-- bug (gil) Fix motion positions for XL fonts in Text effect.
-- enh (keith) Move xSchedule video reading to a separate thread ... should make video performance more reliable but will use more of memory
-- enh (keith) Add packets per second display to scheduler UI
-- bug (keith) Strip duplicate test presets on load ... not sure how they got there but dont load them.
-- enh (keith) Add to check sequence check for overlapping effects ... these should not be possible but I have seen some sequences where is has happened.
Big performance boost when playing videos in xSchedule
Latest releases are found at www.xlights.org
Videos tutorials are found at videos.xlights.org
Forums are located at nutcracker123.com/forum
Issue Tracker is found here: www.github.com/smeighan/xLights/issues
XLIGHTS/NUTCRACKER RELEASE NOTES
---------------------------------
2017.36 Nov 13, 2017
-- enh (dkulp) Add multicolor suppport for non-rotated text
-- enh (dkulp) Allow user to change number of universes in an e131 multi universe output
-- bug (scotth) Remove layer count from group lines in preset list
-- bug (gil) Fix motion positions for XL fonts in Text effect.
-- enh (keith) Move xSchedule video reading to a separate thread ... should make video performance more reliable but will use more of memory
-- enh (keith) Add packets per second display to scheduler UI
-- bug (keith) Strip duplicate test presets on load ... not sure how they got there but dont load them.
-- enh (keith) Add to check sequence check for overlapping effects ... these should not be possible but I have seen some sequences where is has happened.