I purchased 3 coro props (singing tree, flake, talking character) from a local vendor and custom length strings to match them but when pushing pixels, it appears each string has 2 pixels more than the props.
Just not sure how this could happen if the props are supposed to be based on commonly used American models?
Given I have used these models in Xlights, is there a way to edit them slightly to get the correct number of pixels and layout or do I need to do a completely new/custom model? Was trying to save myself effort going for custom string but it appears it isnt going to work out that way now..?
Thanks in advance
- I have checked the props multiple times and cant see i have missed holes.
- I have tested the strings through Baldrick and they appear to be the correct length.
- I have had my kids count pixels abd they get the right number.
Just not sure how this could happen if the props are supposed to be based on commonly used American models?
Given I have used these models in Xlights, is there a way to edit them slightly to get the correct number of pixels and layout or do I need to do a completely new/custom model? Was trying to save myself effort going for custom string but it appears it isnt going to work out that way now..?
Thanks in advance