OldMarty
New elf
Hi All,
I'm playing with some 8x32 (256 pixels) RGB 5050 SMD flexible matrix displays as seen all over ebay for around $25 each.
I currently have 4 of these displays linked to eachother, which just happens to be the full 1024 pixels and are wired to just 1 port on my controller.
I have a simple "Merry Christmas" message that is set to "Left" scrolling, so the text begins at the far RIGHT of the displays and scrolls towards the LEFT side.
However, i notice that the text doesn't appear immediately when i press the play button for this test sequence, it can be 2-3 seconds before the text begins to appear.
I *think* it is because the data is entering the matrix at the LEFT end of the display and needs to clock through 1024 null data packets before finally sending the first part of the text data.
If i change the direction option to "Right", then the text data appears immediately on the LEFT display and moves towards the RIGHT display when i begin the sequence, which seems to prove my data flow theory.
I'm guessing there's no hidden setting to pre-load a data buffer to make this display more immediately?
At the moment, i probably have to slide my text effect to a position on the timeline where the first part of the appearing text will coincide with any other props that i intend to start moving at the same time.
Is there a workaround for the delay? or are we stuck with this scenario?
I'm playing with some 8x32 (256 pixels) RGB 5050 SMD flexible matrix displays as seen all over ebay for around $25 each.
I currently have 4 of these displays linked to eachother, which just happens to be the full 1024 pixels and are wired to just 1 port on my controller.
I have a simple "Merry Christmas" message that is set to "Left" scrolling, so the text begins at the far RIGHT of the displays and scrolls towards the LEFT side.
However, i notice that the text doesn't appear immediately when i press the play button for this test sequence, it can be 2-3 seconds before the text begins to appear.
I *think* it is because the data is entering the matrix at the LEFT end of the display and needs to clock through 1024 null data packets before finally sending the first part of the text data.
If i change the direction option to "Right", then the text data appears immediately on the LEFT display and moves towards the RIGHT display when i begin the sequence, which seems to prove my data flow theory.
I'm guessing there's no hidden setting to pre-load a data buffer to make this display more immediately?
At the moment, i probably have to slide my text effect to a position on the timeline where the first part of the appearing text will coincide with any other props that i intend to start moving at the same time.
Is there a workaround for the delay? or are we stuck with this scenario?