smeighan
Dedicated elf
New release xLights.
Starting in 2016 we are changing our version numbering system. The versions this year will be 2016.1 thru 2016.nn where nn is however many releases we do in 2016. This does not change the code in any way.
In this first release , 2016.1, we have a major code refactoring by Dan Kulp. This was huge! Nearly one month to complete, maybe a couple hundred files touched. If everything works as expected you will see no differences. What the refactoring does is allows us to keep adding more effects and makes it easier to add them.
For technical folks, we used to have all the wxwidgets page layouts in a single file, now there are 34 files that matches the 34 effects. In this build we also rebuilt our wxwidgets libraries (a 1 hour process) to allow some new capabilities we need.
Keith Wesley has fixed the snowflakes effect (it was broken sometime last year). Snowflakes are supposed to swirl as they fall, somehow we got them all falling one direction. That is now fixed.
Keith also created a new effect called 'Tendril'. Try it out on a matrix model to see what it does.
Work was done on the Linux builds.
Dan again added code to speed up saves.
Latest releases are found at http://nutcracker123.com/nutcracker/releases/
Issue Tracker is found here: https://github.com/smeighan/xLights/issues
XLIGHTS/NUTCRACKER RELEASE NOTES:
--------------------------------
2016.1 Jan 25, 2016
-- enh(dkulp) Refactor Effect rendering code to make it easier to create new effects
-- enh(dkulp) Update Linux Text effect to render on background thread
-- bug(dkulp) Linux toolbar buttons sizing problem and buttons on effect panel
-- enh(dkulp) Plasma/Butterfly/Meteors render performance enhancements
-- enh(keithsw) Add tendrils effect. Also includes introduction of GraphicsContext. Builders please see README.Windows for rebuild instructions.
-- enh(keithsw) Add natural snowfall without accumulating to the snowflakes effect
So try saving some of your sequences, and then try saving with new code. Maybe post before and after times. Some sequences will not see improvement, some will see 20-30% improvement.
Starting in 2016 we are changing our version numbering system. The versions this year will be 2016.1 thru 2016.nn where nn is however many releases we do in 2016. This does not change the code in any way.
In this first release , 2016.1, we have a major code refactoring by Dan Kulp. This was huge! Nearly one month to complete, maybe a couple hundred files touched. If everything works as expected you will see no differences. What the refactoring does is allows us to keep adding more effects and makes it easier to add them.
For technical folks, we used to have all the wxwidgets page layouts in a single file, now there are 34 files that matches the 34 effects. In this build we also rebuilt our wxwidgets libraries (a 1 hour process) to allow some new capabilities we need.
Keith Wesley has fixed the snowflakes effect (it was broken sometime last year). Snowflakes are supposed to swirl as they fall, somehow we got them all falling one direction. That is now fixed.
Keith also created a new effect called 'Tendril'. Try it out on a matrix model to see what it does.
Work was done on the Linux builds.
Dan again added code to speed up saves.
Latest releases are found at http://nutcracker123.com/nutcracker/releases/
Issue Tracker is found here: https://github.com/smeighan/xLights/issues
XLIGHTS/NUTCRACKER RELEASE NOTES:
--------------------------------
2016.1 Jan 25, 2016
-- enh(dkulp) Refactor Effect rendering code to make it easier to create new effects
-- enh(dkulp) Update Linux Text effect to render on background thread
-- bug(dkulp) Linux toolbar buttons sizing problem and buttons on effect panel
-- enh(dkulp) Plasma/Butterfly/Meteors render performance enhancements
-- enh(keithsw) Add tendrils effect. Also includes introduction of GraphicsContext. Builders please see README.Windows for rebuild instructions.
-- enh(keithsw) Add natural snowfall without accumulating to the snowflakes effect
So try saving some of your sequences, and then try saving with new code. Maybe post before and after times. Some sequences will not see improvement, some will see 20-30% improvement.