Well after a lot of work, again this year, turned the lights on tonight, and see above.
For example Have two singing trees with the correct face definitions, checked, sharing a power supply with three spiral trees, ( two power leads) the trees and the spiral trees are on different ports, with 3 wire ground 2 wire power and 1 wire data. Turn on power supply and random flashes from random nodes, when xschedule starts to play the singing props when not requiored continue to flash randomly, then when required to "sing" Do the face definitions then go back to random flashing.
Note they were not doing this when testing, only eg Controller test colourwash or the Tools test RBG pattern.
Why now.
Also the windows are not lighting, except for some pixels at the end of the model, yes the node counts are correct,
Its been a long 3 days, over it
Thanks Burto
For example Have two singing trees with the correct face definitions, checked, sharing a power supply with three spiral trees, ( two power leads) the trees and the spiral trees are on different ports, with 3 wire ground 2 wire power and 1 wire data. Turn on power supply and random flashes from random nodes, when xschedule starts to play the singing props when not requiored continue to flash randomly, then when required to "sing" Do the face definitions then go back to random flashing.
Note they were not doing this when testing, only eg Controller test colourwash or the Tools test RBG pattern.
Why now.
Also the windows are not lighting, except for some pixels at the end of the model, yes the node counts are correct,
Its been a long 3 days, over it
Thanks Burto