smeighan
Dedicated elf
Someone is some thread suggested the game of life. I took a few hours and built it.
array_to_save
username f
user_target AA_MATRIX
effect_class life
effect_name LIFE_20
window_degrees 360
frame_delay 200
seq_duration 5
start_color #17FF1F
end_color #2652FF
number_seed_cells 20
seed 12345
submit Submit Form to create your effect
OBJECT_NAME life
show_frame N
		
		
	
	
		
	
Everything the same, just change the seed for the random number generator. This gives a total different display
array_to_save
username f
user_target AA_MATRIX
effect_class life
effect_name LIFE_20B
window_degrees 360
frame_delay 200
seq_duration 5
start_color #17FF1F
end_color #2652FF
number_seed_cells 20
seed 321
submit Submit Form to create your effect
OBJECT_NAME life
show_frame N
		
	
Will work on your trees fine.
array_to_save
username f
user_target AA
effect_class life
effect_name LIFE_20_TREE
window_degrees 180
frame_delay 200
seq_duration 5
start_color #17FF1F
end_color #2652FF
number_seed_cells 20
seed 12345
submit Submit Form to create your effect
OBJECT_NAME life
show_frame N
		
	
				
			array_to_save
username f
user_target AA_MATRIX
effect_class life
effect_name LIFE_20
window_degrees 360
frame_delay 200
seq_duration 5
start_color #17FF1F
end_color #2652FF
number_seed_cells 20
seed 12345
submit Submit Form to create your effect
OBJECT_NAME life
show_frame N
	Everything the same, just change the seed for the random number generator. This gives a total different display
array_to_save
username f
user_target AA_MATRIX
effect_class life
effect_name LIFE_20B
window_degrees 360
frame_delay 200
seq_duration 5
start_color #17FF1F
end_color #2652FF
number_seed_cells 20
seed 321
submit Submit Form to create your effect
OBJECT_NAME life
show_frame N
	Will work on your trees fine.
array_to_save
username f
user_target AA
effect_class life
effect_name LIFE_20_TREE
window_degrees 180
frame_delay 200
seq_duration 5
start_color #17FF1F
end_color #2652FF
number_seed_cells 20
seed 12345
submit Submit Form to create your effect
OBJECT_NAME life
show_frame N