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101 display basics
Pixel Controller networking basics needed
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[QUOTE="Merlin, post: 121729, member: 35675"] [USER=29284]@Kotche[/USER], A few questions for you- [LIST=1] [*]Are you using a dedicated show network, or your home internet wifi router? [*]How are you currently connecting both the pixel controller and your computer to the wifi router? (Is it over wifi, or network cable?) [*]If over wifi, then how did you search for the wifi network and enter a password on the pixel controller? (You’d normally have to be able to access the pixel controller over http, no?) [*]Did your pixel controller get its IP address from the wifi router, or did you somehow set a static IP address on the pixel controller? does the pixel controller IP address start with either 192.168.xxx.xxx or 10.0.xxx.xxx? [*]Try pinging the pixel controller's IP address from our computer - what is the result? (I can advise on how to do it on Windows, but not sure about mac) [/LIST] If I were in your shoes, I wouldn't manually set an IP address on the pixel controller yet (you'd only really need to do that if you need multiple pixel controllers on a show network that you need to orchestrate anyway). I'd set both your computer and the pixel controller to take whatever IP address the router wants to assign (i.e. DHCP), and connect the pixel controller to the router using a cable in the first instance. Boot up the pixel controller and give it a minute or so to take a router assigned IP address (it should be a number starting with either 192.168.xxx.xxx or 10.0.xxx.xxx on your OLED -hopefully), and then I'd open my computer to ping that IP address. For pinging, if you get something like the below, then you've successfully got a network connection to your pixel controller and you *should* be able to punch in the IP address in the browser and load up the pixel controller [INDENT][SIZE=3][B]Pinging 192.168.xxx.xxx with 32 bytes of data:[/B][/SIZE][/INDENT] [INDENT][B][SIZE=3]Reply from 192.168.xxx.xxx: bytes=32 time=2ms TTL=63[/SIZE][/B][/INDENT] [INDENT][B][SIZE=3]Reply from 192.168.xxx.xxx: bytes=32 time=5ms TTL=63[/SIZE][/B][/INDENT] [INDENT][B][SIZE=3]Reply from 192.168.xxx.xxx: bytes=32 time=2ms TTL=63[/SIZE][/B][/INDENT] [INDENT][SIZE=3][B]Reply from 192.168.xxx.xxx: bytes=32 time=2ms TTL=63[/B][/SIZE][/INDENT] If you get something like this, or something that reads "timed out", then either your pixel controller or your computer is not connected to the wifi router or it has some setting to make it "not talk" to other devices on that network... hence my recommendation to keep everything router-assigned for now. [INDENT][SIZE=3][B]Pinging 192.168.xxx.xxx with 32 bytes of data:[/B][/SIZE][/INDENT] [INDENT][B][SIZE=3]Reply from 192.168.xxx.xxx: Destination host unreachable.[/SIZE][/B][/INDENT] [INDENT][B][SIZE=3]Reply from 192.168.xxx.xxx: Destination host unreachable.[/SIZE][/B][/INDENT] [INDENT][B][SIZE=3]Reply from 192.168.xxx.xxx: Destination host unreachable.[/SIZE][/B][/INDENT] [INDENT][SIZE=3][B]Reply from 192.168.xxx.xxx: Destination host unreachable.[/B][/SIZE][/INDENT] Keith from here on ACL has an excellent video on networking - it's not a "how-to" but it explains the key concepts in an easy to understand way. [MEDIA=youtube]g0fOZs6UgXw:32[/MEDIA] [i][size=2][url=https://www.youtube.com/watch?v=g0fOZs6UgXw&t=32s]View: https://www.youtube.com/watch?v=g0fOZs6UgXw&t=32s[/url][/size][/i] [/QUOTE]
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