XerxesDGreat
New elf
- Joined
- Dec 26, 2020
- Messages
- 15
I'm looking at picking up a Falcon F16V3 and am a little confused about how the number of pixels per output is calculated when using expansions. Assuming a bare 16 ports, I get that getting up above a certain number of pixels (unclear if that number is 600, 680, or 800, but that's immaterial here) means that 40fps is no longer available due to specification restrictions. I also grok that adding expansions reduces the max number of pixels a single port can drive. However, where the manual and other information is unclear is how the fps is going to function.
To illustrate: assume I add one expansion. Also assume that I split the pixel count for the on-board and expansion ports evenly, so they each get 512. If I plug in 500 pixels into port 1 and 500 pixels into port 17, would I be able to get the full 40fps because that's less than 600/680/800 per port, or would I end up being stuck with the lower fps because it's more than 600/680/800 per port group?
Thanks much for the help!
To illustrate: assume I add one expansion. Also assume that I split the pixel count for the on-board and expansion ports evenly, so they each get 512. If I plug in 500 pixels into port 1 and 500 pixels into port 17, would I be able to get the full 40fps because that's less than 600/680/800 per port, or would I end up being stuck with the lower fps because it's more than 600/680/800 per port group?
Thanks much for the help!