smeighan
Dedicated elf
release 4.1.6. We found that the create random effects was picking random effect classes but NOT randomly moving the sliders and checkboxes. This is now fixed. Random should now behave like xl 3.6,
Content of this release si from Dan Kulp. Thanks Dan!
Latest releases are found at http://nutcracker123.com/nutcracker/releases/
Issue Tracker is found here: https://github.com/smeighan/xLights/issues
XLIGHTS/NUTCRACKER RELEASE NOTES:
---------------------------------
4.1.6 Jun 16, 2015
-- bug(dkulp) Fix Random effects not being random
-- bug(dkulp) Fix memory leak on "close sequence"
-- bug(dkulp) Fix rendering of Color Wash with fades
-- enh(dkulp) Add a "Promote Node Effects" option to model popup to search for effects on the nodes that can be promoted up.
Content of this release si from Dan Kulp. Thanks Dan!
Latest releases are found at http://nutcracker123.com/nutcracker/releases/
Issue Tracker is found here: https://github.com/smeighan/xLights/issues
XLIGHTS/NUTCRACKER RELEASE NOTES:
---------------------------------
4.1.6 Jun 16, 2015
-- bug(dkulp) Fix Random effects not being random
-- bug(dkulp) Fix memory leak on "close sequence"
-- bug(dkulp) Fix rendering of Color Wash with fades
-- enh(dkulp) Add a "Promote Node Effects" option to model popup to search for effects on the nodes that can be promoted up.