smeighan
Dedicated elf
Since the last time i could post there have been three releases.
XLIGHTS/NUTCRACKER RELEASE NOTES:
---------------------------------
4.0.5 Mar 25, 2015
-- bug (dkulp) Move more items back into opengl. The preview window in the Sequencer tab is now updated
-- enh (sean) Created windows icons for xlights to be higher resolution
4.0.4 Mar 24, 2015
-- bug (dkulp) Dan has fixed it so aero and non-aero now work on both windows 7 and 8!
4.0.3 Mar 24,2015
-- bug (gil) Fix animation playback in effect grid. Also noticed this fixed something I hadn't noticed where the pause/play wasn't restarting the render in the proper spot. Fixes #78.
-- bug (dkulp) Fill out the pinwheel to the edges of a model. Use the max of the buffer width or height as basis for pinwheel arm length
-- enh (dkulp) Experiment with different OpenGL setup for Windows. This seems to improve Windows 8 display
http://nutcracker123.com/nutcracker/releases/
XLIGHTS/NUTCRACKER RELEASE NOTES:
---------------------------------
4.0.5 Mar 25, 2015
-- bug (dkulp) Move more items back into opengl. The preview window in the Sequencer tab is now updated
-- enh (sean) Created windows icons for xlights to be higher resolution
4.0.4 Mar 24, 2015
-- bug (dkulp) Dan has fixed it so aero and non-aero now work on both windows 7 and 8!
4.0.3 Mar 24,2015
-- bug (gil) Fix animation playback in effect grid. Also noticed this fixed something I hadn't noticed where the pause/play wasn't restarting the render in the proper spot. Fixes #78.
-- bug (dkulp) Fill out the pinwheel to the edges of a model. Use the max of the buffer width or height as basis for pinwheel arm length
-- enh (dkulp) Experiment with different OpenGL setup for Windows. This seems to improve Windows 8 display
http://nutcracker123.com/nutcracker/releases/