This is a frequently-asked question. The common answers are:
The option I now prefer is to be a little bit smarter about using scraps, which will save a bit of work and waste.
For the first cane, do the obvious thing:
Now, you have a scrap of 11 (or 10, depending on how close you cut) pixels. This scrap has a female pigtail on it, which will make it very convenient to use at the end of the next prop...
After this cane, you will now have a scrap of 22 pixels with a female pigtail on it. You can then proceed in a similar way to do the remaining canes:
At the end of this build, you will have done a reasonably minimal amount of splicing, and you would have a string of 88 pixels with the pigtail on the end, which could be useful elsewhere.
Or, if you had a scrap of at least 12 in your inventory when you started the build, you would have saved a string.
- Just let the extras hang there. For a prop like a Rosa Wreath that takes 696 pixels, leaving 4 just hang there (or tucking them in) is appealing to a lot of people.
- Cut them off, and optionally:
- cover over with something that protects the bare wire from the elements
- add a pigtail to the end
The option I now prefer is to be a little bit smarter about using scraps, which will save a bit of work and waste.
For the first cane, do the obvious thing:
controller <=====String of 100 pixels=====< <========89 pixels | cut | spliced pigtail<
Now, you have a scrap of 11 (or 10, depending on how close you cut) pixels. This scrap has a female pigtail on it, which will make it very convenient to use at the end of the next prop...
Controller <=====String of 100 pixels=====< <========78 pixels | cut | spliced 11 pixels =<
After this cane, you will now have a scrap of 22 pixels with a female pigtail on it. You can then proceed in a similar way to do the remaining canes:
Controller <=====String of 100 pixels=====< <=======67 pixels | cut | spliced 22 pixels ==<
Controller <=====String of 100 pixels=====< <======56 pixels | cut | spliced 33 pixels ===<
Controller <=====String of 100 pixels=====< <=====45 pixels | cut | spliced 44 pixels ====<
Controller <=====String of 100 pixels=====< <===34 pixels | cut | spliced 55 pixels ======<
Controller <=====String of 100 pixels=====< <==23 pixels | cut | spliced 66 pixels =======<
Controller <=====String of 100 pixels=====< <=12 pixels | cut | spliced 77 pixels ========<
At the end of this build, you will have done a reasonably minimal amount of splicing, and you would have a string of 88 pixels with the pigtail on the end, which could be useful elsewhere.
Or, if you had a scrap of at least 12 in your inventory when you started the build, you would have saved a string.