Release xLights 2016.9 , Big Release!

smeighan

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xLights 2016.9. Big Release!




Lots of stuff in this release!

Keith Added blur capability in the layer blending window. Try any effect and slide the blur slider (over in layers window). Try on text, wave and see.

Be aware blur does add extra time to saves, especially if you add it to a whole house model. My 21 second save of "Mary Did You Know" went to 45 seconds. Just FYI




Gil added ability for single effect to be moved up , down,left ,right. on grid. Highlight an effect and use arrow keys to move it around.




Dan, Gil, Keith made lots of bug fixes also.




Thanks Team!




Latest releases are found at http://nutcracker123.com/nutcracker/releases/

Issue Tracker is found here: https://github.com/smeighan/xLights/issues




XLIGHTS/NUTCRACKER RELEASE NOTES:

--------------------------------

2016.9 Feb 24, 2016

-- enh (gil) Allow single effect to be moved left and right using arrow keys if timing grid is active.

-- enh (gil) Allow single effect to be moved up and down on grid. No longer restricted to a single model.

-- enh (keithsw) Add description against rows on the setup tab Issue #422

-- enh (keithsw) Add View->Windows->Dock All menu item to wrangle all free windows back into their docked position

-- enh (gil) Pictures effect change: Separate scale as an independent parameter and allow start and end scaling motions. Fixes #451.

-- bug (gil) Fix bug when pasting single effects and fix copy row bug when multiple effects are selected.

-- bug (gil) Clear waveform when switching to an animation. Fixes #469.

-- bug (gil) Fix crash when moving multiple effects introduced by previous change to fix overlap error. Fixes #472.

-- enh (dkulp) If "ModelGroup" has node/strand effects in sequence, allow mapping those to new models at load.

-- enh (dkulp) Add ability to specify a transform and style for the buffer for each effect

-- enh (dkulp) When displaying/preview group, use the pixel styles from the original models

-- enh (dkulp) Use dimming curve from individual models when applying effects to Groups

-- enh (dkulp) Change to "Smooth" as default for pixel appearance when loading old rgbeffects

-- bug (dkulp) Make sure we don't have Models and ModelGroups of the same name when loading rgbeffects

-- enh (keithsw) Added blur capability in the layer blending window

-- bug (gil) Fix crash if down arrow is hit on a timing track.

-- bug (keithsw) Fix crash if two 2016 versions are compared

-- regr(dkulp) If media from XML doesn't exist but is in the Media directory, use it from there.

-- bug (keithsw) Fix false positive VBR file detection
 
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