smeighan
Dedicated elf
XLIGHTS/NUTCRACKER RELEASE NOTES:
---------------------------------
4.0.25 Apr 28, 2015
-- enh (gil) New Efffect: Shockwave
-- enh (gil) Allow a single effect to be selected and moved with both endpoints.
-- enh (gil) Switch spacebar back to work like Audacity which is Stop instead of pausing. Only deviation is I do unpause
instead of stop if spacebar is hit while model play is paused. Also fixed timeline click not receiving
focus to allow spacebar to work.
-- enh (gil) Allow selection in empty area when no timing is active. Provides a paste target without timing marks.
-- bug (gil) Store media directory and fseq directory in global config instead of networks file. Fixes #173.
4.0.24 Apr 23, 2015
-- enh (gil) Clicking on effect while model play is paused will restart effect play. I believe this will remove some confusion
for one case where you click on an effect and it doesn't appear to do anything.
-- enh (gil) Spacebar always turns on/off model play. Use pause button to pause effect play.
-- enh (gil) Always trigger selected effect even if already selected since it may have been paused.
-- bug (gil) Unpausing from spacebar should restart from pause point.
-- bug (gil) Fan effect not working correctly when radius2 > radius1
---------------------------------
4.0.25 Apr 28, 2015
-- enh (gil) New Efffect: Shockwave
-- enh (gil) Allow a single effect to be selected and moved with both endpoints.
-- enh (gil) Switch spacebar back to work like Audacity which is Stop instead of pausing. Only deviation is I do unpause
instead of stop if spacebar is hit while model play is paused. Also fixed timeline click not receiving
focus to allow spacebar to work.
-- enh (gil) Allow selection in empty area when no timing is active. Provides a paste target without timing marks.
-- bug (gil) Store media directory and fseq directory in global config instead of networks file. Fixes #173.
4.0.24 Apr 23, 2015
-- enh (gil) Clicking on effect while model play is paused will restart effect play. I believe this will remove some confusion
for one case where you click on an effect and it doesn't appear to do anything.
-- enh (gil) Spacebar always turns on/off model play. Use pause button to pause effect play.
-- enh (gil) Always trigger selected effect even if already selected since it may have been paused.
-- bug (gil) Unpausing from spacebar should restart from pause point.
-- bug (gil) Fan effect not working correctly when radius2 > radius1