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2017.13 released. New Color Manager, Drag and Drop for mapping files

Discussion in 'xLights (Nutcracker)' started by smeighan, May 11, 2017.

  1. smeighan

    smeighan Dedicated Elf

    Jan 19, 2012
    Likes Received:
    4217 Greenfinch Dr CO 80126
    Release 2017.13. This is version we will use next week when we are in Las Vegas xLights seminar

    This release has Gil's new color manager "Settings, Color Manager". This allows you to change default colors used in xLights GUI. Thinks like timing track colors, highlight a block color .etc.

    Keith has added drag and drop to
    1) Import mapping ("Import, Import Effects")
    2) In the SEQUENCER tab, right click and choose "Edit Display Elements"
    this also works to drag and re-arrange order of items.

    Latest releases are found at www.xlights.org
    Videos tutorials are found at videos.xlights.org
    Forums are located at nutcracker123.com/forum
    Issue Tracker is found here: www.github.com/smeighan/xLights/issues

    2017.13 May 10, 2017
    -- bug (dkulp) Only do the "outside -> in" render for the Tree model. Fixes #573.
    -- enh (cjd) Output status messages to commandline when run in render mode
    -- enh (gil) New Color Manager Dialog so user can customize colors in the program. Fixes #363.
    -- enh (gil) Add right-click option to correct aspect ratio of a Matrix model (equal width vs height spacing). Fixes #606.
    -- enh (gil) Custom model import will now keep submodels in original order instead of backwards. Fixes: 787.
    -- enh (gil) Allow boxed models to be sized past the window boundary. Fixes #853.
    -- enh (gil) Add values curves to Galaxy Effect
    -- bug (gil) Fix effect slider not responding after effect was moved up or down a row.
    -- bug (gil) Fix bug where effect align start times or end times failed to work.
    -- enh (gil) Add 2 new effect alignment options
    -- enh (dkulp) Allow reverse order for SubModel node ranges (10-5 intead of 5-10). Fixes #852
    -- enh (keith) Rework sequence elements dialog box to get rid of the add window and make everything drag and
    -- enh (keith) Rework xlights/LOR/Vixen import mapping dialog to use drag and drop mapping
    -- bug (keith) Fix out of order universe handling in falcon controller upload
    -- enh (keith) Display model end channel in layout tab in similar format to start channel (along with absolute
    -- enh (keith) Add source size parameter to Liquid effect
    -- bug (keith) Fix group rename not fixing group names in open sequence
    -- bug (keith) Add back LOR import CCR level import
    -- bug (keith) Fix some potential crashes in FPP upload
    -- enh (keith) A bit of a speculative change ... optimise LOR output to only output changed data in each frame
    Looking at FPP and the protocol it looks like it will use and should make it run better when not
    every channel changes every frame.
    -- bug (keith) Fix crash when audio files are opened in quick succession
    -- enh (keith) Allow multiple import of xpresets

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