i have a Lytworx star that is seed pixels
currently its just randomly wrapped in the seed pixels
i want to remove the current pixels and install my own
i want to run one bead around the front of the star, but being a standing star i also want to run a second row of pixels on the back side,
how do i map this into xlights as a model using the 3d mode for models ?
they would end up wrapped in lights kind of like this - a row on the front outline of the star and a row in the abck outline of the star in seed pebbles

currently its just randomly wrapped in the seed pixels
i want to remove the current pixels and install my own
i want to run one bead around the front of the star, but being a standing star i also want to run a second row of pixels on the back side,
how do i map this into xlights as a model using the 3d mode for models ?
they would end up wrapped in lights kind of like this - a row on the front outline of the star and a row in the abck outline of the star in seed pebbles
