Hi All.
I'm building some coro singing faces which are inspired by Fing's version (info here: https://auschristmaslighting.com/forums/index.php/topic,8561.0.html)
As you may know, these work by changing the colours of the mouth pieces, rather than the traditional method for wire/outline faces which simply turn the mouth channels on or off.
Since Fing's version created last year, xLights has gone through some large changes to effects etc. It now has sub-models. Previously Fing had to create multiple modles for the eyes, mouth, antlers etc and sequence each section separately. Now with sub-models, you simply create the main model for the element with ALL pixels, then the sub-models are the eyes, nose, body etc.
Whilst I have successfully got this setup (thanks Keith!) and have changed the colours of the eyes, nose, body, by dropping the mouth faces effect on top, it does not work, as the body & mouth need to be the same colour when the mouth is not open/singing.
This is what the model looks like with the body/mouth set to brown and the faces effect over the whole model. As you can see, the mouth is constantly brown and not animated at all.
Here, if I remove the brown colour from the body/mouth sub model, the faces effect works, but they are either on or off.
One suggestion was to duplicate the whole model to the same channels and sequence the mouth on one and the rest on the other. This had no success in work.
Any assistance from xLights gurus or the like would be greatly appreciated.
I'm building some coro singing faces which are inspired by Fing's version (info here: https://auschristmaslighting.com/forums/index.php/topic,8561.0.html)
As you may know, these work by changing the colours of the mouth pieces, rather than the traditional method for wire/outline faces which simply turn the mouth channels on or off.
Since Fing's version created last year, xLights has gone through some large changes to effects etc. It now has sub-models. Previously Fing had to create multiple modles for the eyes, mouth, antlers etc and sequence each section separately. Now with sub-models, you simply create the main model for the element with ALL pixels, then the sub-models are the eyes, nose, body etc.
Whilst I have successfully got this setup (thanks Keith!) and have changed the colours of the eyes, nose, body, by dropping the mouth faces effect on top, it does not work, as the body & mouth need to be the same colour when the mouth is not open/singing.
This is what the model looks like with the body/mouth set to brown and the faces effect over the whole model. As you can see, the mouth is constantly brown and not animated at all.
Here, if I remove the brown colour from the body/mouth sub model, the faces effect works, but they are either on or off.
One suggestion was to duplicate the whole model to the same channels and sequence the mouth on one and the rest on the other. This had no success in work.
Any assistance from xLights gurus or the like would be greatly appreciated.