jediknight2
Full time elf
OK..I went over fasteddys vimeo vid and I think I have messed up somewhere...but I don't know the best way to correct it.
In LSP I have 9 RGB objects setup as fasteddy shows. so its like this
LowerRightPeak 40 pixels numbered channels 1-120
Lower Left Peak 40 pixels numbered channels 121-240
AboveGarage 60 pixels numbered channels 241-420
Above Door 54 pixels numbered channels 421-582
TopLeftRidge 239 pixels numbed channels 583-1299
TopRightRidge 147 pixels numbered channels 1300-1740
TopPeakLeft 32 pixels numbered channels 1741-1836
TopPeakRight 32 pixels numbered channels 1837-1932
TopPeakBottom 48 pixels numbered channels 1933-2076
When I say numbered channels my channels look like this
(1,2,3) Channel#1 that would be on that LowerRightPeak
Then my last one on TopPeakBottom would be (2074,2075,2076)Channel#48. ALSO LowerRightPeak, LowerLeftPeak, AboveGarage, AboveDoor are ALL ON ONE STRING..same for all of the TOP... objects, which I assume isn't an issue if you use the 4 universes.
THAT is where I think I have something wrong...each object starts at channel 1 and goes to the last channel number for the number of pixels, then the next object starts at 1 again.
Do I need to group UNIVERSE objects together somehow so the channel numbers go from 1-170?...When I start scheduler up it complains about an output not setup and to go into output config.
ALSO...is there a way to control the lights from sequencer instead...
In LSP I have 9 RGB objects setup as fasteddy shows. so its like this
LowerRightPeak 40 pixels numbered channels 1-120
Lower Left Peak 40 pixels numbered channels 121-240
AboveGarage 60 pixels numbered channels 241-420
Above Door 54 pixels numbered channels 421-582
TopLeftRidge 239 pixels numbed channels 583-1299
TopRightRidge 147 pixels numbered channels 1300-1740
TopPeakLeft 32 pixels numbered channels 1741-1836
TopPeakRight 32 pixels numbered channels 1837-1932
TopPeakBottom 48 pixels numbered channels 1933-2076
When I say numbered channels my channels look like this
(1,2,3) Channel#1 that would be on that LowerRightPeak
Then my last one on TopPeakBottom would be (2074,2075,2076)Channel#48. ALSO LowerRightPeak, LowerLeftPeak, AboveGarage, AboveDoor are ALL ON ONE STRING..same for all of the TOP... objects, which I assume isn't an issue if you use the 4 universes.
THAT is where I think I have something wrong...each object starts at channel 1 and goes to the last channel number for the number of pixels, then the next object starts at 1 again.
Do I need to group UNIVERSE objects together somehow so the channel numbers go from 1-170?...When I start scheduler up it complains about an output not setup and to go into output config.
ALSO...is there a way to control the lights from sequencer instead...