nutz4lights
Full time elf
I am way behind on my show this year, mainly because Ray Wu has had my money for 10 weeks with no light delivery in site... so I decided to monkey around with Nutcracker this weekend, specifically, how to get spiraling megatree patterns into LSP. I watched the tutorials so that I could get familiar with Nutcracker and was quickly on my way... watched the hour long tutorial on how to export userpatterns.xml files correctly and was able to get that far... I should note that in the tutorial video, Scott can be heard repeatedly stressing the requirement to rename the export file exactly to userpatterns.xml and make sure it is in the correct directory... I don't know if that was a requirement of LSP 2.5 but with LSP 2.8, you can import whatever user patterns you want from any location and any file name... as long as the extension is .xml...
Anyway... my problem... as I said, I was able to get something imported into LSP, but it is all whacky and I'm pretty sure it has something to do with RGB channel orders, etc... so I thought I would outline what I did and see if this makes sense (the Nutcracker folks have been saying that you can do this for over a year now so I figure I have something setup incorrectly).
In Nutcracker: I created a model for a megatree, 24 strings, 100 pixels per string, 2 sections per string (that is telling it to go up and down I assume). I setup it up to start "bottom left" which I assume means that it will wrap the strings back counter-clockwise.
In LSP: I created an element for my megatree which includes 2400 pixels setup in RGB mode. When I draw the controller image, I select pattern B since mine starts at the bottom and goes up and down... I selected counter clock-wise (I also tried clockwise to see if that did anything and it didn't).... 48 strings with 50 pixels per string.
I said "whacky" above... what does that mean? I started off with spirals but moved to the bars effect. The bars are just horizontal sections of solid colors that go up or down. I set it up with one color, red... when I bring that into LSP and try to run it... I get a bunch of random reds, greens, blues... sounds like there is a mix-up in the RGB channel structure, no?
Any help is appreciated... in all honesty, I'm not sure it is going to make sense to have spirals this year... the file sizes that come through this process are just too huge... my core i7 with 6GB of RAM was totally chugging...
Anyway... my problem... as I said, I was able to get something imported into LSP, but it is all whacky and I'm pretty sure it has something to do with RGB channel orders, etc... so I thought I would outline what I did and see if this makes sense (the Nutcracker folks have been saying that you can do this for over a year now so I figure I have something setup incorrectly).
In Nutcracker: I created a model for a megatree, 24 strings, 100 pixels per string, 2 sections per string (that is telling it to go up and down I assume). I setup it up to start "bottom left" which I assume means that it will wrap the strings back counter-clockwise.
In LSP: I created an element for my megatree which includes 2400 pixels setup in RGB mode. When I draw the controller image, I select pattern B since mine starts at the bottom and goes up and down... I selected counter clock-wise (I also tried clockwise to see if that did anything and it didn't).... 48 strings with 50 pixels per string.
I said "whacky" above... what does that mean? I started off with spirals but moved to the bars effect. The bars are just horizontal sections of solid colors that go up or down. I set it up with one color, red... when I bring that into LSP and try to run it... I get a bunch of random reds, greens, blues... sounds like there is a mix-up in the RGB channel structure, no?
Any help is appreciated... in all honesty, I'm not sure it is going to make sense to have spirals this year... the file sizes that come through this process are just too huge... my core i7 with 6GB of RAM was totally chugging...