#### smeighan

##### Dedicated elf

- Thread starter
- #1

I came across this equation that simulates the color on a butterfly wing.

http://mathworld.wolfram.com/ButterflyFunction.html

So , you now have a new effect.

The RADIAN_SHIFT parameter is how much each frame the colors are shifted. I found values between .05 and .1 are good. The higher the number the faster the shift across the tree.

username f

user_target ZZ_ZZ

effect_class butterfly

effect_name FLY1

window_degrees 180

start_color #FFFFFF

end_color #FFFFFF

frame_delay 50

sparkles

seq_duration 5

radian_shift .05

submit Submit Form to create your effect

If you increase the radian shift, you get faster color movement

_POST

username f

user_target ZZ_ZZ

effect_class butterfly

effect_name BUTTERFLY2

window_degrees 180

frame_delay 50

sparkles

seq_duration 5

radian_shift .3

submit Submit Form to create your effect

And if your show has heavy metal, try a radian shift of 1.0

http://mathworld.wolfram.com/ButterflyFunction.html

So , you now have a new effect.

The RADIAN_SHIFT parameter is how much each frame the colors are shifted. I found values between .05 and .1 are good. The higher the number the faster the shift across the tree.

username f

user_target ZZ_ZZ

effect_class butterfly

effect_name FLY1

window_degrees 180

start_color #FFFFFF

end_color #FFFFFF

frame_delay 50

sparkles

seq_duration 5

radian_shift .05

submit Submit Form to create your effect

If you increase the radian shift, you get faster color movement

_POST

username f

user_target ZZ_ZZ

effect_class butterfly

effect_name BUTTERFLY2

window_degrees 180

frame_delay 50

sparkles

seq_duration 5

radian_shift .3

submit Submit Form to create your effect

And if your show has heavy metal, try a radian shift of 1.0