Pixlite 16 and X-lights

nzlongfellow

Dennis from NZ
Joined
Jan 2, 2014
Messages
538
Location
Lepperton, Taranaki
I have 1 x mega tree.24 strands of 150 pixels (5m x 30/m) thus the total is 3600 pixels.Wired 150 up/ 150 down 12 times so 300 pixels per strand.Each set of 300 is on one Pixlite output thus 12 outputs used.Set Output 1 as Universe 1 and 300 pixels.Set Output 2 as Universe 3 and 300 pixels and so on up to output 12.Set X-lights Mega tree as 12 strands x 300 pixels and 2 strings per strand. Starting Bottom Right.Setup 24 universes in X-lights 1 - 24 with 150 pixels per Universe.I get gaps in my tree.Have tried setting X-lights Mega tree as 24 strands x 150 pixels and 1 string per strand and setting Pixlite to 300 with a Zig Zag at 150.Can not seem to get a combination of settings that gets tree working properly.
 

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ltay13

Full time elf
Community project designer
Joined
Jan 2, 2012
Messages
121
Location
Eastern Melbourne
The problem is in your addressing. I'll explain string number 1, it's the same problem for the rest. You are starting the string of 300 pixels at universe 1 channel 1 (which is fine). This means it will use ALL of universe 1 (170 pixels worth), then start pixel number 171 on universe 2 channel 1. It will keep using universe 2 for the last 130/300 pixels (using a total of 390 channels in universe 2).[/size]Your PixLite setup is ok, but in xLights you need to turn on 510 channels in universe 1, not 150 or 450 (and you could limit every second universe to 390 channels but you don't need to).
 

nzlongfellow

Dennis from NZ
Joined
Jan 2, 2014
Messages
538
Location
Lepperton, Taranaki
I understand now.
I will have to limit xLights to 390 on every even universe to keep my channel count correct at 24 x 450 as it allocates 10,800 channels to the mega tree.
 
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