Shaggy
New elf
- Joined
- Nov 21, 2019
- Messages
- 5
Hello, I was hoping to get some assistance with rendering extra pixels into a sequence iv purchased. Long story short, we been using a 16 strand, 50 pixel rgb megatree and decided to upgrade to a 100pixel node run tree.
The problem iv run into is, upon updating my pixels from 50 to 100 in the models menu then rendering - outputs 2 duplicate sequences on the tree instead of improving the definition. I tried changing the "Strand/String" setting to 2 and got the sequence to play fully on the tree - but, a lot of the faces and graphic parts of the sequence were corrupt looking.
I'm at a lost as to resolve my issue and it could result in a costly mistake to upgrade my tree in the first place. I remember this being covered at the Christmas Expo in Daytona earlier this year but, have unfortunately misplaced my notes. Any help is much appreciated.
Thank you in advance - ~Matt~
Version: 2019.64 , 64bit
The problem iv run into is, upon updating my pixels from 50 to 100 in the models menu then rendering - outputs 2 duplicate sequences on the tree instead of improving the definition. I tried changing the "Strand/String" setting to 2 and got the sequence to play fully on the tree - but, a lot of the faces and graphic parts of the sequence were corrupt looking.
I'm at a lost as to resolve my issue and it could result in a costly mistake to upgrade my tree in the first place. I remember this being covered at the Christmas Expo in Daytona earlier this year but, have unfortunately misplaced my notes. Any help is much appreciated.
Thank you in advance - ~Matt~
Version: 2019.64 , 64bit
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