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Release 4.01.01. Import of LSP now matches to xLights effects.

Discussion in 'xLights (Nutcracker)' started by smeighan, Jun 3, 2015.

  1. smeighan

    smeighan Dedicated Elf

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    Release 4.00.01


    Let me describe how we have converted LOR,lsp sequences for the last 2 1/2 years. I'll use LOR as an example. A light could be marked up that says "Start this light with RED at intensity 0, ramp it up to full 255 value after 4 seconds". So this would be a 4 second ramp up/


    Our frame timing has always been 50ms (20fps) until recently. So we would sample this ramp 20 times a second and then fill in the 80 values (4 seconds at 20fps). Those 80 values would be written to the binary xseq file. Advantage: Very fast and small files. Disadvantage: Although your data has been converted you would not see it in any preview windows.


    With this release , Dan Kulp is now matching LOR xml to the closest xLights effect. What does this mean? Instead of a blank SEQUENCER tab, after you convert LSP to xLights you will see your ac channels in our sequencer window with teh correct effects applied.


    What about LOR? Dan did this exact same conversion in the last few weeks.


    How do you access it? Do NOT use CONVERT, instead use "Import". It is located at the very top menu between "Audio" and "settings".


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    Latest releases are found at http://nutcracker123.com/nutcracker/releases/
    Issue Tracker is found here: https://github.com/smeighan/xLights/issues


    XLIGHTS/NUTCRACKER RELEASE NOTES:
    ---------------------------------
    4.01.01 Jun 1, 2015
    -- enh(gil) Improve selection logic so it shows a hand when near center of effect to allow drag but also allow selecting the cell underneath
    if clicking between the center and the edge. Also fixed the group move so it works with the hand and doesn't incorrectly
    only move one effect when multiple are selected.
    -- bug(gil) Fix a couple crashes when clicking in grid without timing track active.
    -- bug(gil) Fix paste so it offsets within the selected cell if needed.
    -- enh(dkulp) Prompt if changes before close or open of new file. Fixes #247
    -- enh(dkulp) Start work on Import of channels from LSP msq files
    -- enh(dkulp) Allow Fire to be from top/left/right/bottom Fixes #245 (kind of)
    -- enh(dkulp) Allow effects to provide a "pre-rendered" background for display on the grid. Update "SKips" effect to use it. (provides scroll performance enhancement)
    -- enh(dkulp) Add ability for Garland effect to go Up/Down/Up+Down/Down+Up/Left/Right/Left+Right/Right+Left
     

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