I was of the belief that the new superstar feature that is part of LOR S3 was only for CCR type designs and it simply converted animations into blinky light features. kel from here set me right with the following link
Autosequencing without CCRs
I was a bit amazed with how simple the process was. With a bit of playing getting my visualisation file right (i had a prop that had no channel assigned and it causes a hang in superstar) I loaded up my visualisation into superstar, grabbed a song, followed the destructions shown on the video, picked roll dice just to try pot luck and then made a sequence. About 30s later it had finished a 250 channel sequence which when played was reasonably usable just as it was.
As I haven't upgraded my S3 to include superstar and as I don't know how many CCR channels I'd have to "buy" to get my 250 channels of mostly dmx strings I can't use the sequence yet but sometime in the next couple of days that will be rectified. I'll get a video of my results up here as soon as I can to show what it can do.
Awesome work LOR that's all I can say. S3 may have been very slow in arriving but it was worth the wait.
Autosequencing without CCRs
I was a bit amazed with how simple the process was. With a bit of playing getting my visualisation file right (i had a prop that had no channel assigned and it causes a hang in superstar) I loaded up my visualisation into superstar, grabbed a song, followed the destructions shown on the video, picked roll dice just to try pot luck and then made a sequence. About 30s later it had finished a 250 channel sequence which when played was reasonably usable just as it was.
As I haven't upgraded my S3 to include superstar and as I don't know how many CCR channels I'd have to "buy" to get my 250 channels of mostly dmx strings I can't use the sequence yet but sometime in the next couple of days that will be rectified. I'll get a video of my results up here as soon as I can to show what it can do.
Awesome work LOR that's all I can say. S3 may have been very slow in arriving but it was worth the wait.