nutz4lights
Full time elf
I am currently working through this in LSP, but I thought I would post a question at the same time to see if there are any expected issues with doing what I am currently testing...
Can you take an RGB element that has let's say 10 stacked rows of 10 RGB pixels (30 channels) and do the following:
1. Create one layer that has all 100 pixels from that element (300 channels total) [call it "Element_01"]
2. Create subsequent layers that have just the channels from each of the rows [call these "Row_01", "Row_02", "Row_03", etc.]
The reason I want to do this is that, there will be ten of these elements in a straight line across my display and I would like to be able to be able to address the whole element in some parts of the sequence, but then have the ability to address just the Row_XX sections of all ten elements simultaneously.
Make sense?
Picture ten mini trees, each of them with a bottom, middle and top section of RGB pixels. There are some parts of the sequence where I would like to have all ten mini trees fill up and down with light as a group and then other parts where I would like to simply turn the entire tree on as I pan left to right.
Is there an issue having channels assigned to multiple layers?
-Louie
Can you take an RGB element that has let's say 10 stacked rows of 10 RGB pixels (30 channels) and do the following:
1. Create one layer that has all 100 pixels from that element (300 channels total) [call it "Element_01"]
2. Create subsequent layers that have just the channels from each of the rows [call these "Row_01", "Row_02", "Row_03", etc.]
The reason I want to do this is that, there will be ten of these elements in a straight line across my display and I would like to be able to be able to address the whole element in some parts of the sequence, but then have the ability to address just the Row_XX sections of all ten elements simultaneously.
Make sense?
Picture ten mini trees, each of them with a bottom, middle and top section of RGB pixels. There are some parts of the sequence where I would like to have all ten mini trees fill up and down with light as a group and then other parts where I would like to simply turn the entire tree on as I pan left to right.
Is there an issue having channels assigned to multiple layers?
-Louie