Having troubles with channels pixlite16, vixen & FPP .. 300 pixels on an output

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12v4life
Joined
Jan 2, 2015
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210
Location
Kalgoorlie
Hi all .. hoping someone can point me in the right direction, I have a pixlite 16 and on one output I have 300 pixels attached, everything works ok except the last 20-30 pixels (i haven't counted yet) are a slightly different colour, if I do a test from the pixlite controller all pixels light up correctly, how ever my sequences I do with vixen it really stands out .. I'm using Vixen to sequence and then exporting to FPP, I suspect it has something to do with channel mappings.

I'm using output #2 on the pixlite, start universe is 1, start channel 301 (I have another 100 pixels on output #1 already), end universe is 3 and end channel is 180.

I've read somewhere else that channels 511 and 512 cant be used, could it be a problem with my mappings in Vixen or FPP ? it looks like it's just a couple of channels off as they light up, but just the wrong colour.

I originally just swapped the whole last string out after adding more power injection into it, new string does exactly the same.
 
It will be the 170 pixels using 510 channels out of the 512 that is the issue.
 
this is the pixlite setup:

pixlite_mapping.png
 
Just like AHH Mentioned you need to change the Universe size to 510 on FPP
 
Thanks .. I'll give it a go and report back, I was going to post it in the chat but realised my explanation of what I thought was going on might be a bit long winded
 
Thanks all .. setting it to 510 channels on the FPP seemed to have fixed it!
 
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