I have a pixel tree 25 channels on each string and 8 strings. I have it wired to start on the top left and then goes back to the top of the next string. I have tried every way I can think of to draw it using the draw controller image but it keeps drawing everything in reverse. The tree is split into 2 universes and instead of the the first pixel at the top left being set as the first pixel in the first universe it ends up being the last pixel in the second universe. I hope this makes sense. Anyone know how to fix it so it draws it right?