Imstevil
New elf
- Joined
- Feb 16, 2022
- Messages
- 8
I'm sorry, this has probably been discussed else where but when I search I just see quinled mentioned in passing but not much about people's experience with them. Just wondering if people have used them and what kind of outcome they got from them. I came across quinled as I started using some ESP8266s to play with as I'm just new to this whole scene and have some of those readily available, thought I might make some on a PCB myself and then found the quinled already done.
Started doing some digging and the main people I see talking about them are newer people, or people saying they aren't sure if they can handle their animation speeds, so I'm not sure what the general opinion of them are around here. Looking at the spec sheets they are saying they can handle 1,000 pixels at 33 FPS Unless it's a pretty big tree or matrix I would imagine this isn't toooo bad is it? Without setting them up myself yet I'm not sure what's considered acceptable as far as FPS goes.
I guess the next problem would be how they go on a network when you're running multiple controllers. I am looking at doing this on a rather large house / garden so would be talking maybe 1000 nodes along the gutter line, about 700 nodes along the ridge, maybe 500 for the gables, 1000 for the windows (combined) I'd say maybe 800 along the base of the house if I did that as well. So I would be looking at maybe 4,000 to 5,000 nodes and between and 10 controllers just to frame off the house with no props or anything else. Sounds like most people dislike the idea of doing WiFi in general, but curious to know if anyone has used Quinled before how many pixels they've had total running WiFi
If anyone has any other suggestions as other options I should look into, I'm all ears as well. To say I'm a newbie when it comes to this is an understatement, so happy people to point me in the right direction in any way they can.
Thanks in advance for any pointers anyone may have!
Started doing some digging and the main people I see talking about them are newer people, or people saying they aren't sure if they can handle their animation speeds, so I'm not sure what the general opinion of them are around here. Looking at the spec sheets they are saying they can handle 1,000 pixels at 33 FPS Unless it's a pretty big tree or matrix I would imagine this isn't toooo bad is it? Without setting them up myself yet I'm not sure what's considered acceptable as far as FPS goes.
I guess the next problem would be how they go on a network when you're running multiple controllers. I am looking at doing this on a rather large house / garden so would be talking maybe 1000 nodes along the gutter line, about 700 nodes along the ridge, maybe 500 for the gables, 1000 for the windows (combined) I'd say maybe 800 along the base of the house if I did that as well. So I would be looking at maybe 4,000 to 5,000 nodes and between and 10 controllers just to frame off the house with no props or anything else. Sounds like most people dislike the idea of doing WiFi in general, but curious to know if anyone has used Quinled before how many pixels they've had total running WiFi
If anyone has any other suggestions as other options I should look into, I'm all ears as well. To say I'm a newbie when it comes to this is an understatement, so happy people to point me in the right direction in any way they can.
Thanks in advance for any pointers anyone may have!