That probably sounded bitter. Maybe because I was one of the newbies who wasted a lot of time and money only putting 100 pixels per port in year 1. The good news is I will never™ need more controllers .Well I see someone’s out to prove a point
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That probably sounded bitter. Maybe because I was one of the newbies who wasted a lot of time and money only putting 100 pixels per port in year 1. The good news is I will never™ need more controllers .Well I see someone’s out to prove a point
Careful, maybe you'll get reported for tax issues too Hahawasted a lot of time and money only putting 100 pixels per port in year 1.
This seems a fact of life with 12V. While every bullet design I have tend to just flicker (read 0 instead of 1), 60/20 strip seems to lock on white. Data amps to the rescue... I've used dozens.The higher impedance (resistance) supply can cause instability by allowing the negative power connection to shift in relation to the data so much that the logic levels are invalid at higher brightness. The pixels can then lock up and fail to respond even if you drop the brightness levels again.
I am sure there are places in my setup where you could dead short and not blow a fuse, but unclear what harm this really is. I've seen other approaches that are scarier.As @Skymaster alluded to above, thinner cabling can also invalidate your fusing strategy.
Ultimately mitigated by having appropriately gauged wire for the current draw at hand to minimise voltage drop and riseThis seems a fact of life with 12V. While every bullet design I have tend to just flicker (read 0 instead of 1), 60/20 strip seems to lock on white. Data amps to the rescue... I've used dozens.
Indeed. But if you're that good at mitigating it, you may as well use 5V. 12V is for lazy people (such as myself) who define success as more blinks per hour of fussing about.Ultimately mitigated by having appropriately gauged wire for the current draw at hand to minimise voltage drop and rise
Data amps are a bandaid rather than fixing the underlying issue, but hey, lights blink, so who can argue with results! Haha
100% white is a cool effect to use sparingly, gets far more oohs and ahhs than all the tedious submodels I built for the HD props .You wouldn't run 15000 pixels at 100% brightness as that would be soooooooooo much light.
I would always suggest to build at 100%.
This is absolutely false, and newbies who believe it end up massively overprovisioning power and wasting time and money on PSUs and wires. And, this will be partly your fault, as you are a respected community member who repeats the claims over and over. Read the spec sheets or, look at the board design, or better yet, measure them with a meter. All three will point to the same conclusion.
Spec sheet (and this is way high, we'll get to that later, and to why it is 10mA per color):
View attachment 22141
Not sure whether the person's understanding was poor or not, but these consequences are as you say. It's not elegant and the color and brightness aren't consistent. On the other hand, one might appreciate it as a convenient workaround for pixels that were designed to be too bright in the first place, and one that is quite suitable for lazy people like me. (It'd be great if they'd just make a chip that would current-limit to 8mA, and could dissipate 8mA * 9V per channel of heat, so we could run 12V direct. Then again, GS8208.)Sometime possibly around 2018 someone with poor understanding of how pixels are meant to work decided to put 3 resistors in series with the 3 leds in the pixel to reduce the current. It does precisely that but at the expense of not having a linear dimming curve and uniform colour.
Howdy all,
Now that the blinky season is over just doing some planning for 2023 and looking at purchasing new gear to play with.
One of the questions that popped into my head is the max safe wattage you should be able to get from a standard 240V power point in Austalia.
From what I've read online standard 240V power points should be able to handle max 10A current. (P = VI so 240 x 10 = 2400W)
For my 5V light show if running at 100% brightness and the max current per pixel is 0.06A we're looking at 0.3W per pixel (8,000 pixels off a single power point), I usually run at about 30% brightness so assuming I could easily triple the number of pixels to 24,000 pixels!
Not that I'm going to get to 8,000/24,000 pixels any time soon but should I dial down the expecations to 75% of this and say 6,000/18000 would be a safe bet?
Correct. A double outlet can handle 20A. Note, however that the circuit may only be 16A or at most 20A. So that will be the limiting factor. You'll also need to account for anything else on the same circuit.Noting that "the maximum from a single socket is 10A" (I assume this is per plug so a double GPO can handle 2x 10A?) does this mean I'll need to add at least 1x more 10A GPO per side to safely handle a full brightness display? Given this is still currently sharing existing power circuits, would I be best to consider getting a dedicated circuit seperate from the rest of the house?