You can have a max 512 channels per universe (but it's really 510 channels = 170 pixels). So in your spreadsheet each of those elements would be on it's own universe, so 11 universes all up with each having a start channel 1 and end channel either 210, 300 or 315 depending on the element. The running end channel count for each element will match your spreadsheet (column title channel count).
I've never used null pixels so not sure how they are covered.
I've never used null pixels so not sure how they are covered.