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p12s now able to do 24 universes!!!

Discussion in 'EthConGateway by Joshua 1 Systems' started by Benschristmaslights, May 6, 2015.

  1. Benschristmaslights

    Benschristmaslights Dedicated Elf Global Moderator Generous Elf

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    Ok everyone I was going to leave it till the Sydney mini but people have been asking about the update to the firmware.

    please go to link below to download the latest hex files for the p12s

    http://clap-supplies.yagoonalights.com/info-centre/

    you will need the asic_p12s_v3.4b and the ECG_P12s hex file to update your controller to the latest.

    this will allow you to do 24 universes. 2 per output. please note the different files for the different chip on your board

    enjoy
     
  2. bhamze

    bhamze New Elf

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    Thank you!! Is it safe to assume the update will work on the P12-D?
     
  3. nzlongfellow

    nzlongfellow Dennis from NZ

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    Whoopeee. Long awaited. Now I can use my 2 units on my Mega Trees and free up my other controllers.
     
  4. bhamze

    bhamze New Elf

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    Uploaded v3_4B on two separate P12D controllers. All channels, on both controllers are configured to differential and wired to PPR-B receivers. Both controllers did not operate lights after the firmware upgrade. I tried reinstalling firmware (Master and ASIC 1+2) but results were the same. However, after installing v3_4 (not v3_4B) both controllers are operational and dual universe functionality seems to working correctly. I need to do more testing to confirm. From my understanding, v3_4 will not allow full 2x universes, is this the only difference? Any ideas or thoughts on getting v3_4B to work with my controllers? Maybe I'm doing something wrong??
     
  5. Robert

    Robert Apprentice Elf

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    That's great news, I've been eagerly anticipating this release.
     
  6. dale82

    dale82 Senior Elf

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    OMG OMG OMG OMG OMG, I will now have to buy more pixels :D :D
     
  7. AAH

    AAH I love blinky lights :) Community Project Designer

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    Is there details of this in the manual?
     
  8. dougd

    dougd Full Time Elf

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    Manual? LOL
     
  9. OP
    OP
    Benschristmaslights

    Benschristmaslights Dedicated Elf Global Moderator Generous Elf

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    Bhamze I will get back to you I have just emailed Ed to see what he thinks could be the issue.
     
  10. bhamze

    bhamze New Elf

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    Thanks Ben!
     
  11. Robert

    Robert Apprentice Elf

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    Any word on this, yet? Is there any documentation for the jumpers on the bottom board? Thank goodness for bens website, giving details for the jumpers on the top board. I can't get my p12d to do anything, even with the v3.3 firmware. I gotta be missing something?

    EDIT: What I was missing, is the jumpers go parallel to the IC on the P12D. Ed got my problems sorted. P12D is working fine, with the new firmware v3.4b.
     
  12. bhamze

    bhamze New Elf

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    Robert,

    Can you please share your findings? Picture's of jumper configuration would be helpful. Im struggling with v3.4b. Any help is appreciated. Thanks.
     
  13. OP
    OP
    Benschristmaslights

    Benschristmaslights Dedicated Elf Global Moderator Generous Elf

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    so are you getting 2 universes per output working?
     
  14. Robert

    Robert Apprentice Elf

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    What type of problems are you having? My big flub was the jumpers, being at a right angle, to the IC. That is the wrong way to use the jumpers. this is the correct way to jumper for single ended.

    WP_20150527_18_17_32_Pro.jpg





    I am successfully running 2 universes from one output, on the P12D. I have used 170 pixels on the first universe and 100 pixels on the second universe. So,......only one output for my superstar.

    WP_20150527_17_44_58_Pro.jpg
     
  15. Gilrock

    Gilrock Full Time Elf

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    Yep I made that same mistake and it took several emails to Ed to figure out I was putting the jumpers on perpendicular to the chip. The way I looked at the board I thought you put a jumper in the middle and then another jumper on whichever side you wanted...single or diff. Like they say a picture would have been worth a thousand words.
     

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